#move
1 article about move
Filter by Topic
All#advanced#allocation#associated-types#beginner#beginners#blanket-implementations#borrowing#bounds#box#branch-prediction#c#cache#clear#closures#code-duplication#collections#concurrence#concurrency#copy-on-write#cow#dangling-pointer#data-races#deadlock#deduplication#dispatch#drain#drop#dynamic-dispatch#embedded#filter#flatten#fnmut#functions#gc#generic-types#generics#hashset#heap#heap-allocation#higher-order-functions#inline-assembly#interfaces#into-iter#io-drivers#iterators#itérateurs#java#javascript#library-design#lifetimes#matrix-multiplication#memory#memory-allocation#memory-safety#monomorphization#move#mémoire#object-safety#optimization#opérateurs#ownership#performance#plugins#pointeurs-intelligents#polymorphisme#profiling#programming#python#real-time#references#retain#rust#safety#simd#sized#stack#stack-allocation#state#static-dispatch#str#string#structs#supertraits#systems-programming#trait-bounds#trait-coherence#traits#truncate#tutorial#type-safety#typescript#undefined-behavior#unsized#vec#zero-cost-abstractions
rustNovember 9, 2025
Comment gérer les lifetimes lors du retour d'une closure qui capture des variables de son environnement ?
Gérer les lifetimes lors du retour de closures qui capturent des variables, couvrant le transfert d'ownership, les annotations de lifetime, et éviter les dangling references en Rust