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Insights and articles about Rust, AI, and modern software development.

Showing 6 of 40 articles • Page 5 of 7

rustJuly 14, 2025

Implications of iterating over a Vec with .into_iter() instead of .iter()

Understanding the differences between .into_iter() and .iter() when iterating over Vec, covering ownership implications and performance considerations

rustJuly 12, 2025

Rust's Higher-Order Functions: Powering Flexible Closures

Exploring higher-order functions in Rust for functional programming patterns

rustJuly 12, 2025

How do you handle lifetimes when returning a closure that captures variables from its environment?

Managing lifetimes when returning closures that capture variables, covering ownership transfer, lifetime annotations, and avoiding dangling references in Rust

rustJuly 12, 2025

Using closures versus regular functions ?

Analyzing performance overhead of closures versus regular functions in Rust, covering static dispatch, heap allocation, and optimization scenarios

rustJuly 10, 2025

Rust's Stateful Closures: Passing and Mutating Across Multiple Calls

Managing stateful closures in Rust for repeated function calls

rustJuly 9, 2025

impl Fn() vs. Box<dyn Fn()>: Rust's Closure Dispatch Showdown

Comparing static and dynamic dispatch for closures in Rust, focusing on performance and use cases