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Insights and articles about Rust, AI, and modern software development.

Showing 6 of 40 articles • Page 4 of 7

rustJuly 26, 2025

Vec::drain() Vs Vec::truncate() or Vec::clear()?

Understanding Vec::drain() functionality and comparing it with Vec::truncate() and Vec::clear() for different element removal scenarios

rustJuly 24, 2025

What is the difference between Box<[T]> and Vec<T>?

Comparing Box<[T]> and Vec<T> differences in mutability, memory overhead, and performance implications for different use cases

rustJuly 21, 2025

How removing duplicates from a Vec<T> where T: Eq + Hash?

Efficient approaches to remove duplicates from Vec<T> where T: Eq + Hash, comparing HashSet-based and sort-based methods with performance analysis

rustJuly 19, 2025

What is the performance impact of using Vec::push() in a loop vs. pre-allocating with Vec::with_capacity()?

Analyzing performance differences between Vec::push() in loops versus pre-allocating with Vec::with_capacity(), covering memory reallocation costs and optimization strategies

rustJuly 16, 2025

Rust's collect() Magic: Turning Iterators into Vecs, HashMaps, and Strings!

Collections (like Vec), iterators (into_iter, collect), and related concepts

rustJuly 14, 2025

How storing a closure in a struct?

Storing closures in structs using generic parameters, trait objects, and lifetime annotations with Fn, FnMut, and FnOnce bounds